Another brick in the Tetris
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Tetris blocks break into small bricks
Initial Prompt
I want to build a box2d physics emulation of Tetris objects falling from the sky and stacking randomly on the ground. Once the full row appear - it gets destroyed as the default Tetris game behavior. We should choose a simple 2d js game engine supporting box2d. We should be able to run it in the browser. We should not use any assets. Everything should be drawn on the canvas. Let's decide what framework we will be using before implementing the animation desired
Lessons Learned
- What worked: - A general composition worked really well - Graphics and basic physics went really smoothly Scaling to multiple physical characteristics went really well. Ex. prompt: Let's adjust the weight of the Tetris block. Make 3 different type of textures for Tetris blocks: metal, wood, plastic. Draw them accordingly.
- What needed help: - Physics basics are essential! - Collision filtering
Project Card
Model: DeepSeek, Gemini (DeepSeek (R1), Gemini 2.5 Pro (Experimental) )
Dev time: 2 hours
My Rating:
Submitted: May 28, 2025
Author
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